COMP-4350 Game Development II
School of Computing, Analytics, and Modeling
Dr. Perry College of Mathematics, Computing, and Sciences
Description
This course introduces more advanced concepts and topics in game development, including 3D game development, using a modern game engine.
Requisites
Prerequisites: COMP 3350
Course Hours
Lecture Hours: 2.00 Lab Hours: 2.00Total Hours: 3.00
Semesters
| Course Title | Instructor | Campus | Section | Syllabus | Learning Management System |
|---|---|---|---|---|---|
| Game Development II | Lewis Baumstark, Ph.D. | Carrollton | 01 | external Syllabus via Concourse External Resource | Course Section External Resource |
| Game Development II | Lewis Baumstark, Ph.D. | Distance | E01 | external Syllabus via Concourse External Resource | Course Section External Resource |